MAZERANCE
MAZERANCE
This is a coop multiplayer game. I worked on this game as a generalist gameplay engineer. I played key role in bringing this game project to life. Here are some of the key contributions I made:
CONTRIBUTIONS
Built multiplayer movement, camera, and interaction systems using Unreal Engine’s Gameplay Ability System (GAS).
Integrated the Steam Multiplayer Subsystem to manage matchmaking, sessions, and online backend services.
Collaborated with 3D artists to integrate character models and environmental props into playable game levels.
Implemented in-game voice chat using Unreal Engine’s VoIP framework to support real-time player communication.
TECHNOLOGIES USED
⚙ Unreal Engine ⚙ C++ ⚙ Blueprints ⚙ Diversion ⚙ Miro ⚙ Rider ⚙ Visual Studio ⚙ Multiplayer
PLATFORM
PC (Steam), PS5, XBox Series X|S, Xbox One X|S
CATEGORY
Coop Multiplayer Game
GAME WEBSITE
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