MAZERANCE

 

MAZERANCE

This is a coop multiplayer game. I worked on this game as a generalist gameplay engineer. I played key role in bringing this game project to life. Here are some of the key contributions I made:

CONTRIBUTIONS

  • Built multiplayer movement, camera, and interaction systems using Unreal Engine’s Gameplay Ability System (GAS).

  • Integrated the Steam Multiplayer Subsystem to manage matchmaking, sessions, and online backend services.

  • Collaborated with 3D artists to integrate character models and environmental props into playable game levels.

  • Implemented in-game voice chat using Unreal Engine’s VoIP framework to support real-time player communication.


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TECHNOLOGIES USED

⚙ Unreal Engine ⚙ C++ ⚙ Blueprints ⚙ Diversion ⚙ Miro ⚙ Rider ⚙ Visual Studio ⚙ Multiplayer

PLATFORM

PC (Steam), PS5, XBox Series X|S, Xbox One X|S

CATEGORY

Coop Multiplayer Game

GAME WEBSITE

LINK

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AVALON - GENERALIST GAMEPLAY ENGINEER

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CHESS GAME CREATOR - LEAD DEVELOPER